If you have watched any of my sculpted prim tutorial videos, then you’ve probably heard me talk about Sculpty Maker. It’s a shiny set of tools that make it easy to take objects created in zBrush and convert them into sculpties in Second Life. The person who created these tools was having some troubles finding a place to host the files, and he didn’t really have the time to offer support for the tools. So, I’ve volunteered Shiny Life as Scultpy Maker’s new home.
I’ll be hosting all of the files, as well as answering any questions that you might have about Sculpty Maker – at least the ones I’m able to answer. :) I’m also in the process of creating some new tutorials specifically geared toward getting you up and running with zBrush and Sculpty Maker as quickly as possible. So all of you zBrush adventureres, head on over to the new Sculpty Maker home page and get sculpting!

Great news and a wonderful blog – I can’t live without it!