Yuzuru Jewell, creator of the Rokuro (Lather) and Tokoroten (Extruder)  modelers, has created another sculpty tool called Tatara. This new program is a bit of a Swiss army knife, including many tools that let allow you to create sculpties in different ways.

You can use the familiar lathe and extrude tools as well, as some more complicated vertex based modeling modes. There’s an 3-view orthographic mode, one called Wappa that gives you control over the shape of each individual row of vertices, and even a mode that allows you to control ever pixel of the actual sculptmap file by adjusting the RGB values.

Tatara supports all of the sculpty types (plane, sphere, torus, etc), includes a 3D display of the object with texture preview, and also lets you see what your object will look like at the different Levels of Detail in the SL client. The interface may be a bit too technical for some, but Tatara is certainly worth a try. If nothing else it will give you a new look at how sculpted prims are constructed.

It’ costs L$4,500, or you can download a free 3 day trial. You can purchase an object in-world that will give you a serial number to unlock the full version.

One Response to “Sculpted Prim Tool: Tatara”
 

WTF?

It never amazes me, create a slick program, but include not one dam shred of information on how to use it.

The user is completely on their own in learning how to use this. Expect the same lousy SL customer service that is so prevalent in SL.

The program is indeed great, but I have yet to figure out how to USE the program and find any sort of a tutorial.

The program I give an A, could have been an A plus but since no documentation comes with the program…….

And on user friendly I give it an F, that is of course you know how to use it. But for the person just starting out it could be real frustrating.

If anyone has a tutorial please IM Axle Messerchmitt inworld.

Jr wrote on September 5th, 2008 at 4:51 pm

Leave a Reply