2k Suisei pointed us to a very interesting set of votes on the SL issue Tracker (JIRA). Would you prefer that LL concentrate on a mesh import feature, or improved in-world modelling tools?
It’s a difficult choice, since the details are very vague. My first thought was to vote for mesh import, but after thinking a bit I think I will vote for improved in-world tools. A few of my thoughts:
- Sculpties. We can already import meshes, although in a limited manner.
- Prims are a very important part of SL. Their parametric nature makes them very low bandwidth.
- Modeling and collaborating in an interactive 3D environment is arguable one of the most interesting aspects of our virtual world.
- The existing in-world building tools are actually very easy to use when compared to most external 3D modeling packages.
I guess if I had my preference I would vote for some in-world tools that allowed us to make sculpties or other mesh-based objects.
What do you think?
