Sculptris is a fantastic, free 3D modeling and painting tool created by Dr. Petter. The Sculptris tool set is similar to what you can find in zBrush or Mudbox – with one important difference. As you sculpt, detail is added to the mesh automatically so you can worry less about the structure of your mesh and concentrate [...]
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Some of my zBrush to Sculpty tutorials recommend a zBrush script called Material Baker. It was the best way I had found to capture the material and shading of a sculpted object. That script no longer works in ZB 3.5r3. Good thing to , ‘cuz it lead me to these two, much better, material baking [...]
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I recently upgraded to the new - awesome - zBrush 3.5r3. Love the new tools in 3.5, but I noticed a bit of a glitch when rezzing my new sculpts in-world with Sculpty Rezzer. They were not rezzing with the proper proportions, the XYZ scales of the object was not getting set correctly. After much fiddling about and pontificating I [...]
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Those tips we got from Bytedreams and Vivienne set me off on a 3 day binge of zbrushing and tutorial watching. :) I hadn’t really used zbrush for months, and this new version 3.5 seemed like a great excuse to take some time and mess around a bit. Some of that info must’ve sunk in [...]
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A couple of fellow zBrush adventurers have recently posted some great info in the comments. Bytedreams Slade points us to this video that explains the new texturing options in zBrush 3.5r3. Yay for multiple textures! This looks pretty tasty. Might be enough to get me to update. :) Vivienne Daguerre recommends this tutorial by CannedMushrooms [...]
